Mass Effect is back and this time it is bringing the Frostbite 3 Engine along for the ride with Mass Effect Andromeda. This is a game that has surely seen much anticipation and much criticism when it was launched early through Origin Access. Goofy facial animations, hilarious bugs that make your character run like a crab standing erect, and more glitches than you can shake a proverbial stick at. But to be quite honest, that's not what we're here for. We want to know how well this game performs across a variety of graphics cards and so we shall. Something a bit unfortunate is that this game also suffers from the hardware swapping lockout that other EA games, like Battlefield 1, deal with so it took several days to get these results together. Another negative side effect of that is that we do not have Ryzen results.
Testing Methodology
But, today we're not here to critic the game but rather the performance. To do so we moved over to our x99 test system and went from there. Setting the game to the "High" preset we found was good grounds to start with, as with other games lately moving past this preset proved little gains but massive performance hits. Unfortunately ME:A doesn't have any type of built in benchmarking utility so we had to setup a custom run around the first area on the planet Eos. Running three times and taking the average of the three metrics we look is how we arrived at the AVG FPS, 1% Lows, and .1% Lows found in the graphs below.
X99 Test System
| CPU | Intel Core i7 6800k (4.1GHz) |
| Memory | 32GB CORSAIR Vengeance LPX DDR4 2666MHz |
| Motherboard | ASUS X99A-II |
| Storage | Crucial MX100 512GB SSD Seagate 2TB SSHD |
| PSU | Corsair AX860i |









