NVIDIA has published the first performance numbers of Remedy's upcoming thriller, Alan Wake 2, which features full path tracing & support for DLSS 3.5.
Alan Wake 2 To Feature Full Path Tracing & DLSS 3.5 Support On Launch: NVIDIA GeForce RTX 4090 Delivers Over 120 FPS At 4K
Alan Wake 2 is one of the two games to fully make use of groundbreaking visual technologies by NVIDIA which include DLSS 3.5 and RTX Path Tracing. We have already seen some insane visuals delivered by these two technologies in Cyberpunk 2077 and now we are getting the second game where both technologies come together to deliver lifelike visuals.
Today, NVIDIA is sharing the first performance figures of Alan Wake 2 across multiple GeForce RTX 40 GPUs. The GPU vendor says that GeForce RTX 40 gamers will receive the "Definitive day-one" experience in the game with DLSS 3.5 Ray Reconstruction, DLSS Super Sampling, and Reflex giving an average boost of 4.5x at 4K resolution.


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Just like Cyberpunk 2077, enabling DLSS 3.5 Ray Reconstruction within Alan Wake 2 will replace two denoisers with an AI-infused algorithm that accurately calculates ray tracing, delivering better visual fidelity and even better performance. If DLSS Ray Reconstruction is disabled or not available, the following fallbacks will apply (two denoisers will instead be enabled, with the quality and the performance cost scaling across the three presets):
| NRD Direct Lighting Denoising Quality | LOW | HIGH | HIGH |
|---|---|---|---|
| NRD Indirect Lighting Denoising Quality | N/A | MEDIUM | HIGH |









