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‘Rocket League’ and ‘Gwent’ gear up for cross-play, but Sony hasn’t given the green light
‘Rocket League’ and ‘Gwent’ gear up for cross-play, but Sony hasn’t given the green light-December 2024
Dec 6, 2025 10:20 AM

  Image used with permission by copyright holderRocket League creator Psyonix and Gwent‘s CD Projekt Red revealed this week that both games are ready and willing to support cross-console multiplayer modes, and all that’s required to make that dream a reality is Sony’s approval.

  Microsoft previously stated that it would welcome cross-console multiplayer support for Xbox One games, and while Sony stated that it would be “happy to have the conversation” about the topic, it has yet to issue its blessing to developers seeking final approval.

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  Psyonix vice president Jeremy Dunham recently told IGN that cross-console support for Rocket League has already been implemented, and the developer is simply waiting for a nod from Sony before it can officially launch the feature for all players.

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  “Right now, we’re literally at the point where all we need is the go-ahead on the Sony side and we can, in less than a business day, turn it on and have it up and working no problem,” Dunham said. “It’d literally take a few hours to propagate throughout the whole world, so really we’re just waiting on the permission to do so.”

  Developer CD Projekt Red has similar hopes for its The Witcher-themed competitive card game Gwent. According to CEO Marcin Iwinski, the studio is “keeping our fingers crossed for Rocket League paving the way,” with regards to cross-console multiplayer.

  “Our upcoming Gwent: The Witcher Card Game will launch in closed beta for PC and Xbox One later this year, and Microsoft already confirmed Gwent‘s cross-play feature not only between Xbox One and PC, but also other consoles if they allow it,” Iwinski told IGN. “We also do have a technical solution in place for PS4 and would love to add Sony’s platform to cross-play at the start of open beta. All we need is a green light from Sony.”

  Iwinski added: “At the end of the day, this is for the players, isn’t it?”

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