Deus Ex Mankind Divided is the latest entry into the Deus Ex universe and we’re going to look at the performance of this game. Powered by the Dawn Engine Deus Ex was supposed to have full DX12 support at launch, but was later changed and is now coming soon.
Settings
We’re using the game’s preset quality settings and instead of going straight for “Ultra + MSAAx2” we actually went in favor of the “Very High” preset as it already has Temporal Anti Aliasing enabled in the preset. Running through our gamut of graphics cards at 1080p, 1440p, and 2160p/4k we see right away that Deus Ex Mankind Divided is bringing graphics cards to school in DX11. We can only hope that DX12 makes a bit of difference.


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For testing we used the entirety of the games built in benchmark using FRAPS to capture an analyze frames for an Average, 99th Percentile, and 99.9th percentile results.
Insert benchmark video
Test Bench
X99 Test System
| CPU | Intel Core i7 6800k (4.1GHz) |
| Memory | 32GB CORSAIR Vengeance LPX DDR4 2666MHz |
| Motherboard | ASUS X99A-II |
| Storage | Crucial MX100 512GB SSD Seagate 2TB SSHD |
| PSU | Corsair AX860i |









