Outriders is the latest title by the team at People Can Fly and has been met with a relatively warm reception by both PC and Xbox gamers offering quite a few familiar shooter tropes and marrying the grind of looter shooters with the intense arena segments with cover mechanics similar to the Gears series. But if you want a review of the game you'll have to wait for that to be up on the site, in the meantime, we have a bevy of guides ready to go.
But we're here for performance and performance is what this game delivers on with the latest releases of graphics cards from AMD and NVIDIA. Being the current nature of Unreal Engine 4 with its native DLSS 2.0 integration you can be assured that Outriders is no exception, so we take a quick look at the performance of this title's performance scaling in presets, DLSS settings, and resolutions (including Ultrawide).
Outriders Testing Methodology
We Outriders early in the game setting up a custom run from Hanging Tree in the First City through the container field up to the bridge. This run doesn't include any combat due to the unpredictable nature of such. There's no built-in benchmark utility so we were left to our own devices to set up this run, so find a different place and you'll likely find some different numbers but the scaling should stay the same between different card configurations.
Once we had the results from 3 runs, after discarding an initial burner run for loading purposes, we took the average of average frame rates as well as the 1% percentile results from the run. We report our performance metrics as average frames per second and have moved away from the 1% and .1% reporting and are now using the 1% percentile. For those uncertain of what the 1% percentile is, representing is easily explained as showing only 1 frame out of 100 is slower than this frame rate. Put another way, 99% of the frames will achieve at least this frame rate.
Test System
| Components | X570 |
|---|---|
| CPU | Ryzen 9 5900X (stock) |
| Memory | 32GB Hyper X Predator DDR4 3600 |
| Motherboard | ASUS TUF Gaming X570 Plus-WiFi |
| Storage | TeamGroup Cardea 1TB NVMe PCIe 4.0 |
| PSU | Cooler Master V1200 Platinum |
| Windows Version | Latest verion of windows at the time of testing |
| Hardware-Accelerated GPU Scheduling | On if supported by GPU and driver. |
| BAR Support | SAM is enabled for Radeon, Resizable-BAR is enabled for GeForce |
Graphics Cards Tested:
| GPU | Architecture | Core Count | Clock Speed | Memory Capacity | Memory Speed |
|---|---|---|---|---|---|
| NVIDIA RTX 3090 FE | Ampere | 10496 | 1395/1695 | 24 GB GDDR6X | 19.5Gbps |
| NVIDIA RTX 3080 FE | Ampere | 8704 | 1440/1710 | 10 GB GDDR6X | 19Gbps |
| NVIDIA RTX 3070 FE | Ampere | 5888 | 1500/1730 | 8 GB GDDR6 | 14Gbps |
| NVIDIA RTX 3060 Ti | Ampere | 4864 | 1410/1665 | 8 GB GDDR6 | 14Gbps |
| EVGA RTX 3060 XC Black | Ampere | 3584 | 1320/1780 | 12GB GDDR6 | 15Gbps |
| AMD Radeon RX 6900 XT | RDNA 2 | 5120 | 2015/2250 | 16 GB GDDR6 | 16Gbps |
| AMD Radeon RX 6800 XT | RDNA 2 | 4608 | 2015/2250 | 16 GB GDDR6 | 16Gbps |
| AMD Radeon RX 6800 | RDNA 2 | 3840 | 1815/2105 | 16 GB GDDR6 | 16Gbps |
| AMD Radeon RX 6700 XT | RDNA2 | 2560 | 2424/2581 | 12GB GDDR6 | 16Gbps |
Drivers Used
| Drivers | |
|---|---|
| Radeon Settings | 21.4.1 |
| GeForce | 466.11 |
Outriders Preset Scaling At 4K
Testing presets at 4K gives us a couple of quick metrics before diving into the game too deeply. First off, it shows us how the game looks at various presets as well as how performance scales with those settings. And if there is anything this engine and setup do is scale. Moving from ULTRA to HIGH nets you a massive performance increase with minimal differences in most situations, I recommend going for it personally. Moving down to MEDIUM is only recommended if you can't notice but going to LOW is not a recommendation I can put on the table, shoot for resolution scale reduction first.
*Note* due to a resizing limitation of 2560x1440 all screenshots are at that native resolution to avoid scaling issues.

ULTRA PRESET
HIGH PRESET
MEDIUM PRESET
LOW PRESET
UHD 4K Preset Scaling Ryzen 9 3900x + RTX 3090
AVG FPS
1% percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Ultra 82
67
High 104
86
Medium 118
99
Low 142
114
Outriders DLSS Scaling At 4K
Testing presets at 4K gives us a couple of quick metrics before diving into the game too deeply. First off, it shows us how the game looks at various presets as well as how performance scales with those settings. The usual settings are here but as always I recommend sticking to QUALITY for a mostly improved visual experience, Balanced or lower at your own risk. Balanced is going to give you a better performance boost but I would recommend going with a mixture of HIGH preset with Quality DLSS for the best crossroads of performance and visuals.
Moving below BALANCED (check the screenshots) starts to degrade rendered objects in the distance like the power lines and turrets in the distance.

DLSS OFF
DLSS QUALITY
DLSS BALANCED
DLSS PERFORMANCE
DLSS Ultra Performance
UHD 4K DLSS Scaling Ryzen 9 3900x + RTX 3090
AVG FPS
1% percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
Native 82
67
Quality 104
85
Balanced 120
95
Performance 133
105
Ultra Performance 156
115
Outriders Graphics Card Results
*DLSS settings below are all using the QUALITY preset as recommended above
1080p
Standard 1080p Ultra Performance
AVG FPS
1% percentile
0
50
100
150
200
250
300
0
50
100
150
200
250
300
RTX 3090 (DLSS) 207
139
RTX 3090 199
135
RTX 3080 (DLSS) 204
132
RTX 3080 187
128
RTX 2080 Ti (DLSS) 155
118
RTX 2080 Ti 141
106
RTX 3070 (DLSS) 164
120
RTX 3070 147
111
RTX 3060 Ti (DLSS) 150
112
RTX 3060 Ti 132
103
RTX 3060 (DLSS) 117
92
RTX 3060 100
80
RX 6900 XT 194
136
RX 6800 XT 184
134
RX 6800 149
115
RX 6700 XT 130
105
Ultrawide 1080p
Ultrawide 1080p Ultra Performance
AVG FPS
1% percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3090 (DLSS) 184
126
RTX 3090 167
120
RTX 3080 (DLSS) 177
122
RTX 3080 154
117
RTX 2080 Ti (DLSS) 131
102
RTX 2080 Ti 117
91
RTX 3070 (DLSS) 138
107
RTX 3070 121
94
RTX 3060 Ti (DLSS) 126
95
RTX 3060 Ti 108
85
RTX 3060 (DLSS) 98
81
RTX 3060 85
67
RX 6900 XT 162
118
RX 6800 XT 152
116
RX 6800 125
97
RX 6700 XT 107
87
1440p
Standard 1440p Ultra Performance
AVG FPS
1% percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3090 (DLSS) 170
122
RTX 3090 146
112
RTX 3080 (DLSS) 159
117
RTX 3080 137
110
RTX 2080 Ti (DLSS) 117
95
RTX 2080 Ti 99
78
RTX 3070 (DLSS) 123
100
RTX 3070 103
84
RTX 3060 Ti (DLSS) 112
99
RTX 3060 Ti 93
77
RTX 3060 (DLSS) 87
73
RTX 3060 70
57
RX 6900 XT 140
107
RX 6800 XT 131
103
RX 6800 108
90
RX 6700 XT 91
77
Ultrawide 1440p
Ultrawide 1440p Ultra Performance
AVG FPS
1% percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3090 (DLSS) 140
108
RTX 3090 119
90
RTX 3080 (DLSS) 128
100
RTX 3080 109
88
RTX 2080 Ti (DLSS) 96
78
RTX 2080 Ti 80
66
RTX 3070 (DLSS) 100
83
RTX 3070 82
68
RTX 3060 Ti (DLSS) 91
74
RTX 3060 Ti 74
63
RTX 3060 (DLSS) 69
58
RTX 3060 54
45
RX 6900 XT 112
88
RX 6800 XT 104
87
RX 6800 86
71
RX 6700 XT 72
60
UHD 4K
UHD 4K Ultra Performance
AVG FPS
1% percentile
0
40
80
120
160
200
240
0
40
80
120
160
200
240
RTX 3090 (DLSS) 104
85
RTX 3090 82
67
RTX 3080 (DLSS) 97
72
RTX 3080 75
61
RTX 2080 Ti (DLSS) 71
58
RTX 2080 Ti 55
47
RTX 3070 (DLSS) 72
62
RTX 3070 58
48
RTX 3060 Ti (DLSS) 66
54
RTX 3060 Ti 51
43
RTX 3060 (DLSS) 49
42
RTX 3060 37
30
RX 6900 XT 75
63
RX 6800 XT 70
60
RX 6800 58
49
RX 6700 XT 47
40
Conclusion
Outriders is a game whose pace is fast, it's frantic, and it rarely slows down. This is the kind of game that benefits greatly from high framerates and thankfully no matter how hard you want to go at this one, or which side of the graphics vendor fence you're then you're going to find a fast and fancy time to be had.
There is a BUT here, and it's a pretty big one just like with Cyberpunk 2077, DLSS. NVIDIA's Deep Learning Super Sampling proves itself to be a killer feature for this one. If you're at 1080p with an RTX 30 Series card then you're not gonna get much use out of it unless you're on the RTX 3060, but when you move to 1440p you get a substantial boost, putting most cards running up against a tier higher than they're classed.
Either way, you're in for a good time with your favorite Altered character within the world of Outriders. On a more positive note with the latest patch, the intermittent stuttering that I was experiencing on both vendor's cards as you load into the game is largely gone, so I can only expect things to go up from here.









